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game.reputation

Methods and entrypoints for game.reputation.

Source: sc_reputation.h, implementation, engine reads, layout pin, rows.

Capability: checks (checks), OFF by default pending an in-game run: while off, checks answers UNAVAILABLE without touching the game. Read-only: checks reads the reputation-service check sites and the services global the rows locate; nothing reads or changes a player’s standing, nothing is called or written in the game, and nothing is owned. C++ (scosdk::game::Reputation) and C# (Sco.Sdk.Game) wrap game.reputation. Lua game.reputation routes are unsupported.