game.reputation
Methods and entrypoints for game.reputation.
sc_reputation_v1
Section titled “sc_reputation_v1”Source: sc_reputation.h, implementation, engine reads, layout pin, rows.
Capability: checks (checks), OFF by default pending an in-game run: while off,
checks answers UNAVAILABLE without touching the game. Read-only: checks reads the
reputation-service check sites and the services global the rows locate; nothing reads or
changes a player’s standing, nothing is called or written in the game, and nothing is
owned. C++ (scosdk::game::Reputation) and C# (Sco.Sdk.Game) wrap game.reputation. Lua game.reputation routes are unsupported.