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game.hangar

Methods and entrypoints for game.hangar.

Source: sc_hangar.h, implementation, engine calls, layout pin, rows.

Capabilities: lift (lift_of_landing_area, lift_request) and atc_cancel (atc_cancel_request), both OFF by default pending an in-game run: while off, every call answers UNAVAILABLE without touching the game. Nothing is owned: a lift request or an ATC cancel is one call into the game, not coordinated with the game pack’s own Store/Retrieve, and nothing is undone at unload. C++ (scosdk::game::Hangar) and C# (Sco.Sdk.Game) wrap game.hangar. Lua game.hangar routes are unsupported.