game.hangar
Methods and entrypoints for game.hangar.
sc_hangar_v1
Section titled “sc_hangar_v1”Source: sc_hangar.h, implementation, engine calls, layout pin, rows.
Capabilities: lift (lift_of_landing_area, lift_request) and atc_cancel
(atc_cancel_request), both OFF by default pending an in-game run: while off,
every call answers UNAVAILABLE without touching the game. Nothing is owned: a
lift request or an ATC cancel is one call into the game, not coordinated with the
game pack’s own Store/Retrieve, and nothing is undone at unload. C++ (scosdk::game::Hangar) and C# (Sco.Sdk.Game) wrap game.hangar. Lua game.hangar routes are unsupported.