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Choose an SDK archive, build and check a first plugin, and learn how plugins are found and loaded.

Archives published in sdk-v2.3.0. Each card links to its guide and to the checksum steps on the home page.

  • core

    sco-sdk-core-2.3.0.zip

    2.3.0 Standalone

    The game-neutral plugin SDK: the sco_api ABI, the host services, the C, C++, C# and Lua layers, examples and tools.

  • game-sc

    sco-sdk-game-sc-0.6.0.zip

    0.6.0 Requires core

    The optional Star Citizen extension: the game pack's service tables and events, DataCore, their C++ and C# wrappers, game examples and docs.

  • legacy

    sco-sdk-2.3.0.zip

    2.3.0 Includes core, game-sc

    Everything in one zip, as sdk-v1.1.0 shipped.

  • core-source

    sco-sdk-core-source-2.3.0.zip

    2.3.0 Standalone

    Kernel source-development archive: host/runtime, native and Lua loaders, required vendored code, CMake, tools and synthetic tests.

  • host-source-sc

    sco-sdk-host-source-sc-2.3.0.zip

    2.3.0 Includes core-source

    Standalone Star Citizen host source kit in repository layout: neutral kernel plus complete game implementation, DataCore, vendored build dependencies, headers and synthetic tests.