sco_datacore_v1.discard
Drops a patch: an open one, or a committed one before the load. After it was saved or applied only the id is forgotten (delete the saved file by committing an empty patch).
Signature
Section titled “Signature”sco_result (*)(uint64_t)Service and availability
Section titled “Service and availability”| Property | Value |
|---|---|
| Symbol | sco_datacore_v1.discard |
| Record ID | sco-datacore-v1-discard |
| Service | sco.datacore |
| Table | sco_datacore_v1 |
| Version macro | SCO_DATACORE_VERSION_1_1 |
| Packed table version | 65537 |
| Since / availability | size >= 80; 1.0 |
| Complete member extent (x64 bytes) | 80 |
| Table size (x64 bytes) | 88 |
Parameters and buffers
Section titled “Parameters and buffers”sco_result (*discard)(uint64_t patch);
Drops a patch: an open one, or a committed one before the load. After it was saved or applied only the id is forgotten (delete the saved file by committing an empty patch).
Results and failures
Section titled “Results and failures”Absent table: query_service NOT_FOUND; stopped operations: UNAVAILABLE. Unknown/released patch: NOT_FOUND; closed patch: BAD_ARG; operation cap: TOO_MANY. Additional failures/output state unspecified unless described in the buffer contract.
Absent capability
Section titled “Absent capability”Absent table: query_service NOT_FOUND
Ownership
Section titled “Ownership”Strings/values copied; host owns patches and instances; IDs, not allocations, cross the ABI. Internal allocation/failure guarantee unspecified.
Thread affinity
Section titled “Thread affinity”Any thread; short locks, no wait for game load. Recursive/concurrent same-patch reentrancy unspecified.
Callback context
Section titled “Callback context”unspecified
Reentrancy
Section titled “Reentrancy”unspecified
Cleanup and cancellation
Section titled “Cleanup and cancellation”No in-flight cancellation; discard drops open/queued patch, not applied or saved effects. Unload forgets owned patches.
Language mappings
Section titled “Language mappings”Status labels are copied verbatim from the catalogue: direct is native access; typed-wrapper is wrapper-backed; restricted is a subset/adaptation; unsupported means no supported route is established. No status implies universal safety.
| Language | Catalogue status | Source evidence / wrapper tokens |
|---|---|---|
| c | direct | include/sco_datacore.h(*discard) |
| cpp | typed-wrapper | include/scosdk/datacore.hppconst sco_result r = detail::CanCall(t_, &sco_datacore_v1::discard) ? t_->discard(id_) : SCO_UNAVAILABLE; |
| csharp | typed-wrapper | sdk/csharp/Sco.Sdk/DataCore.csScoResult r = t->discard(Id); |
| lua | typed-wrapper | plugins/lua/sco_lua_game.cconst sco_result r = GAME_MEMBER(dc, sco_datacore_v1, discard) ? dc->discard(p->id) : SCO_UNAVAILABLE; |
Examples
Section titled “Examples”None identified in the catalogue; this is not proof none can exist.
- tests/abi_datacore.c
- tests/test_datacore_service.cpp
- sdk/csharp/Sco.Sdk.Tests/FakeHost.cs
- tests/test_lua.cpp
- tools/test.sh
- sdk/csharp/Sco.Sdk.Tests/Layout.cs
ABI pins prove layout, not semantic behavior or a live game session.