Skip to content

sco_datacore_v1.begin

A new patch owned by self. flags: 0 or SCO_DC_NON_ATOMIC. SCO_BAD_ARG: a bad self or flags. SCO_TOO_MANY: SCO_DC_MAX_PATCHES of this plugin’s patches are open or queued for the load. Implementation initializes out_patch to 0 on failure.

sco_result (*)(sco_plugin *, uint32_t, uint64_t *)

Service index

Property Value
Symbol sco_datacore_v1.begin
Record ID sco-datacore-v1-begin
Service sco.datacore
Table sco_datacore_v1
Version macro SCO_DATACORE_VERSION_1_1
Packed table version 65537
Since / availability size >= 24; 1.0
Complete member extent (x64 bytes) 24
Table size (x64 bytes) 88

Header source

sco_result (*begin)(sco_plugin* self, uint32_t flags, uint64_t* out_patch);
A new patch owned by self. flags: 0 or SCO_DC_NON_ATOMIC. SCO_BAD_ARG: a bad self or flags. SCO_TOO_MANY: SCO_DC_MAX_PATCHES of this plugin’s patches are open or queued for the load. Implementation initializes out_patch to 0 on failure.

Absent table: query_service NOT_FOUND; stopped operations: UNAVAILABLE. Unknown/released patch: NOT_FOUND; closed patch: BAD_ARG; operation cap: TOO_MANY. Additional failures/output state unspecified unless described in the buffer contract.

Absent table: query_service NOT_FOUND

Strings/values copied; host owns patches and instances; IDs, not allocations, cross the ABI. Internal allocation/failure guarantee unspecified.

Any thread; short locks, no wait for game load. Recursive/concurrent same-patch reentrancy unspecified.

unspecified

unspecified

No in-flight cancellation; discard drops open/queued patch, not applied or saved effects. Unload forgets owned patches.

Status labels are copied verbatim from the catalogue: direct is native access; typed-wrapper is wrapper-backed; restricted is a subset/adaptation; unsupported means no supported route is established. No status implies universal safety.

Language Catalogue status Source evidence / wrapper tokens
c direct include/sco_datacore.h
(*begin)
cpp typed-wrapper include/scosdk/datacore.hpp
const sco_result r = ref_->begin(self_, flags, &id);
csharp typed-wrapper sdk/csharp/Sco.Sdk/DataCore.cs
ScoResult r = _t->begin(_plugin.SelfPtr, flags, &id);
lua typed-wrapper plugins/lua/sco_lua_game.c
const sco_result r = dc->begin(self, flags, &id);

None identified in the catalogue; this is not proof none can exist.

ABI pins prove layout, not semantic behavior or a live game session.