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sc_private_session_v1.leave

Leave only the requesting owner session; no owner is an idempotent OK. Another owner cannot leave it. No output buffer.

sco_result (*)(sco_plugin *)

Service index

Property Value
Symbol sc_private_session_v1.leave
Record ID sc-private-session-v1-leave
Service game.private_session
Table sc_private_session_v1
Version macro SC_PRIVATE_SESSION_VERSION
Packed table version 65536
Since / availability size >= 32; 1.0
Complete member extent (x64 bytes) 32
Table size (x64 bytes) 40

Header source

sco_result (*leave)(sco_plugin* self);
Leave only the requesting owner session; no owner is an idempotent OK. Another owner cannot leave it. No output buffer.

OK left/already idle; BAD_ARG invalid/released self; WRONG_THREAD; UNAVAILABLE foreign owner, absent broker, runtime stopping or reentrant call.

Disabled broker, absent admission/owner cleanup or failed registration leaves game.private_session false/unavailable. Enabled default is loopback-only and opens no socket before explicit Host/Join.

Host owns one session and its requesting owner; request strings are borrowed for the call and copied into host storage. Plugins receive no socket/bind/allowlist authority. Caller owns copied state.

Game thread only; WRONG_THREAD before state access.

No plugin callback; offline/EAC inspection and transport are host-owned.

Nested calls during broker operations are refused with UNAVAILABLE.

Requesting-owner unload, explicit leave, admission loss or host stop leaves session. Stop withdraws service. Credentials are volatile backend state, not plugin-controlled persistent storage.

Status labels are copied verbatim from the catalogue: direct is native access; typed-wrapper is wrapper-backed; restricted is a subset/adaptation; unsupported means no supported route is established. No status implies universal safety.

Language Catalogue status Source evidence / wrapper tokens
c direct include/sc_private_session.h
(*leave)
cpp direct include/sc_private_session.h
(*leave)
csharp unsupported docs/contracts.md
C# and Lua game.private_session routes are unsupported.
lua unsupported docs/contracts.md
C# and Lua game.private_session routes are unsupported.

None identified in the catalogue; this is not proof none can exist.

ABI pins prove layout, not semantic behavior or a live game session.