sc_asop_v1.claim_timeout
*out_seconds = the request timeout, in seconds, of the game’s insurance component configuration: how long a ship terminal claim request waits for an answer. SCO_BAD_ARG: out_seconds NULL. SCO_NOT_FOUND: the insurance configuration isn’t loaded yet. SCO_FAILED: the game faulted. game.asop.claim_timeout.
Signature
Section titled “Signature”sco_result (*)(sco_plugin *, int32_t *)Service and availability
Section titled “Service and availability”| Property | Value |
|---|---|
| Symbol | sc_asop_v1.claim_timeout |
| Record ID | sc-asop-v1-claim-timeout |
| Service | game.asop |
| Table | sc_asop_v1 |
| Version macro | SC_ASOP_SERVICE_VERSION |
| Packed table version | 65536 |
| Since / availability | size >= 16; 1.0 |
| Complete member extent (x64 bytes) | 16 |
| Table size (x64 bytes) | 32 |
Parameters and buffers
Section titled “Parameters and buffers”sco_result (*claim_timeout)(sco_plugin* self, int32_t* out_seconds);
*out_seconds = the request timeout, in seconds, of the game’s insurance component configuration: how long a ship terminal claim request waits for an answer. SCO_BAD_ARG: out_seconds NULL. SCO_NOT_FOUND: the insurance configuration isn’t loaded yet. SCO_FAILED: the game faulted. game.asop.claim_timeout.
Results and failures
Section titled “Results and failures”Absent table: query_service NOT_FOUND; game.asop.claim_timeout OFF (the default): UNAVAILABLE without an engine call; null/unknown self: BAD_ARG. Other failures as in the buffer contract.
Absent capability
Section titled “Absent capability”Absent table: query_service NOT_FOUND; game.asop.claim_timeout OFF: UNAVAILABLE
Ownership
Section titled “Ownership”Caller outputs; nothing owned, the host keeps only your last error. No allocation transfer; internal allocation unspecified.
Thread affinity
Section titled “Thread affinity”Game thread only (WRONG_THREAD elsewhere); last_error any thread. Recursive reentrancy unspecified.
Callback context
Section titled “Callback context”unspecified
Reentrancy
Section titled “Reentrancy”unspecified
Cleanup and cancellation
Section titled “Cleanup and cancellation”No in-flight cancellation entrypoint; both functions are reads and nothing is undone at unload; your last error is forgotten on ordinary owner release.
Language mappings
Section titled “Language mappings”Status labels are copied verbatim from the catalogue: direct is native access; typed-wrapper is wrapper-backed; restricted is a subset/adaptation; unsupported means no supported route is established. No status implies universal safety.
| Language | Catalogue status | Source evidence / wrapper tokens |
|---|---|---|
| c | direct | include/sc_asop.h(*claim_timeout) |
| cpp | unsupported | docs/contracts.mdC++, C# and Lua game.asop routes are unsupported. |
| csharp | unsupported | docs/contracts.mdC++, C# and Lua game.asop routes are unsupported. |
| lua | unsupported | docs/contracts.mdC++, C# and Lua game.asop routes are unsupported. |
Examples
Section titled “Examples”None identified in the catalogue; this is not proof none can exist.
ABI pins prove layout, not semantic behavior or a live game session.